Epic Snails

Busy working on the logo. My goal is to create an iconic logo that represents each of the snail tank classes in the world. (Not final design)

Busy working on the logo. My goal is to create an iconic logo that represents each of the snail tank classes in the world. (Not final design)

For the past couple months I have been working a number of new virtual worlds or MMO games. Each world will include a character to customize, items to collect, events to attend, a world to explore and games to play. One of the worlds is Epic Snails. I have been teasing the idea of snail tanks for years and finally decided to make it happen.

Epic Snails is pretty simple. Your a snail, and you can climb and move anywhere. The world is divided into two parts. The secret base (or headquarters) and the battle field. In the base you will explore, buy items and meet new friends. In the battle field you will join a team to earn coins and experience points.

A good games take time. Epic Snails started as a number of doodles, then became Box of Snails. Box of Snails allowed me to develop a 3D character and experiment with the "look" or style of the world. Last year, I created another experiment called Experimental Coffee. My goal was to test the multiuser server and backend services. Then I waited for a team.

I decided to partner with the team that created Battle Bears, the award-winning mobile shooter game. I have really enjoyed getting to know the SkyVu team and I am excited to show you their work. We still have a lot to do, but we are confident that we can launch the BETA this NOVEMBER 2017.

Next week we are officially announcing the game. Thanks for following and continue to provide feedback on any of my games.

Busy Week

Wow, another amazing week! I have been busy working on a number of things. Here is a quick update.

MMMO Server

The majority of my work has been developing a single server platform for all my Virtual Worlds and MMO games. I am slowly working through the core features and how they will work together. My goal is to create a single server for HTML5, Steam and Mobile. For those interested I am using: Node.js and PlayFab. Brackets is my preferred editor.

More concepts for rooms to explore in Box Critters

More concepts for rooms to explore in Box Critters

Box Critters

Started working with a group of talented 3D Artists and Animators this week. My goal is to bring the critters to life. I expect to share more in a couple weeks. 3,500 people have pre-registered their nicknames in the first 30 days. If you would like to pre-register your name please visit: http://boxcritters.com

Exploring the art style and theme

Exploring the art style and theme

Unnamed Snail Tank MMO

I have partnered with the team that created Battle Bears to create my Snail Tank MMO. The idea is pretty simple. Your a snail with a tank cannon. Players will collect items, equip their snail and battle.

Game Analytics

Google Analytics

Google Analytics

Added Analytics to my little MMO. One step closer for you to play around. Most game developers miss this step. It is critical that you know what is going on in your game. Imagine a submarine navigating without sonar. There are many great solutions out there. Try Unity Analytics, Google Analytics or Game Analytics. Next: Monsters or NPC characters.