Mech Mice Level Design – Mapping Game DesignMech Mice Aug 21 Written By Lance Priebe Now the team has started adding props (models) to the level, the programming team begins build a map of the level. This map is used to calculate range, movement, and pathfinding. Next: Mech Mice Level Design – Testing Mech Mice Lance Priebe
Mech Mice Level Design – Mapping Game DesignMech Mice Aug 21 Written By Lance Priebe Now the team has started adding props (models) to the level, the programming team begins build a map of the level. This map is used to calculate range, movement, and pathfinding. Next: Mech Mice Level Design – Testing Mech Mice Lance Priebe